I stayed late and came in really early to do the editing because we didn't have enough time to mess with.
When Chris got in with the voice over it worked really well and we went on a site Darrell told us about to get free music that isn't copyright for our animation we found a piece of soft music that fit our animation not only in movement but also it intertwined with the voice over and gave it a real feeling of being an advert. Chris worked on the editing the sound by fading it in and out also adding titles over the top showing the lush logo.
Sunday, 1 June 2008
Animation
It was a very close call for us in this project I found because me and Chris are very opposite that we found it hard to connect on the same level, the only thing that worked with our relationship is that we both liked each others ideas and that helped us not waste time on the making of the project. We both had loads of work to do and Chris did fall very behind which made it harder for me because I do like time keeping and he was very laid back. But it was hard to work with Chris because I was relaying on him when I finished my part to complete the project.
It got to the last day and I took the butterfly and bubble animation of his case because he couldn't do both. But when it got the the day before hand in, he hadn't finished his character so when he did we only had a day to animate and render.
In the end I ending up having a hand in everything starting from what my job was to bailing out Chris with doing the animation, by the end we both animated the character together. Chris animated her walking into the hotel room and I animated her from picking up the soap in the bathroom to the end of the advert.
the animation wasn't brilliant because it was done in a day also Chris didn't have time to weight the character so the women hands and walk cycle look really blocky only because it was hard to animate a character with it being not perfect. but we both tried.
What I would have changed:
In the end I would like to point out that Chis did work hard but I felt I did too much and it was like my own project. the only thing that was good is I did what I wanted and that was the environments and texture them, even though Chris did make her walk pasted the bedroom, I worked hard on the lighting in the room so it was a shame it didn't get shown so if I could change things I would have come in early and animate another walk cycle and had her walking across the hall past the bedroom, also I didn't know that Chris was helping someone else with another project so more communication is needed. I would have started the character earlier and had at least two weeks to animate. The only good thing about this project is Chris helped me out by falling behind because it gave me a chance to do more animation and build up my skills.
It got to the last day and I took the butterfly and bubble animation of his case because he couldn't do both. But when it got the the day before hand in, he hadn't finished his character so when he did we only had a day to animate and render.
In the end I ending up having a hand in everything starting from what my job was to bailing out Chris with doing the animation, by the end we both animated the character together. Chris animated her walking into the hotel room and I animated her from picking up the soap in the bathroom to the end of the advert.
the animation wasn't brilliant because it was done in a day also Chris didn't have time to weight the character so the women hands and walk cycle look really blocky only because it was hard to animate a character with it being not perfect. but we both tried.
What I would have changed:
In the end I would like to point out that Chis did work hard but I felt I did too much and it was like my own project. the only thing that was good is I did what I wanted and that was the environments and texture them, even though Chris did make her walk pasted the bedroom, I worked hard on the lighting in the room so it was a shame it didn't get shown so if I could change things I would have come in early and animate another walk cycle and had her walking across the hall past the bedroom, also I didn't know that Chris was helping someone else with another project so more communication is needed. I would have started the character earlier and had at least two weeks to animate. The only good thing about this project is Chris helped me out by falling behind because it gave me a chance to do more animation and build up my skills.
Thursday, 29 May 2008
Its the last week and we both have been really busy doing animation, I was happy only because I got to animate and it helped me to learn how to pace my animation, I begun animating Chris's character for our end scene, it looks great and works really well in the environments. I hope that we get finished by tomorrow because I want the chance to get it on rave on air. so far we have rendered the package opening and the end scene, now we are just rendering the character in the end scene, if I get done soon I will then help Chris with any other animation.
We started to get together music for the animation, we have Chris's dad doing a voice over which sounds brilliant and I think it will go nicely with the animation. Also we got the idea from both Chris and Jared to have Barry White music in the background, So me and Chris are gonna submit the DVD to Jared with Barry White track over it and then for rave on air add some other music from post production, because we can't have copyright music on our disc.
We started to get together music for the animation, we have Chris's dad doing a voice over which sounds brilliant and I think it will go nicely with the animation. Also we got the idea from both Chris and Jared to have Barry White music in the background, So me and Chris are gonna submit the DVD to Jared with Barry White track over it and then for rave on air add some other music from post production, because we can't have copyright music on our disc.
Me and Chris got the idea for the meadow scene by looking at the advert below:
we used this because the 3D production group wanted to keep the lush soap simple but show the element of nature, we showed it in a different way but took the idea from the comport advert of have bubbles and butterfly's in the air instead of what they used which was flowers and bright colours.
we used this because the 3D production group wanted to keep the lush soap simple but show the element of nature, we showed it in a different way but took the idea from the comport advert of have bubbles and butterfly's in the air instead of what they used which was flowers and bright colours.
Wednesday, 28 May 2008
Week 8-playblast
Rough film of the animated meadow:
Rendered scene of the meadow:
The package opening scene from playblast:Week 8
Week 8, we had a conversation with Jared and I feel that we are behind but also I have the feeling that we will get in finished in the end. I am very happy with the project because I was able to do the environments which I like doing but also I was able to do some animation because we were falling behind I took on Chris work because he was helping with another project, in a way its much better for me to do some animation because I can then put it down to practise, not only that I can say that I animated a piece of good work. I have animate in a few of my projects, I did one called Ice Skating, the characters, environments and lighting worked really well but because I'm not good at rigging I think it made my characters harder to animate plus I didn't have the sense of timing but because I learnt from my last project I have timed this project more and also Chris made me use the Graph Editor to make the timing have better pace.
So far I have animated the package opening with the butterfly's and bubbles coming out of the box in the second scene. The end scene I animated the walls falling down plus animated the bubbles and butters moving around the meadow scene. I am now going to help Chris by animating his character in the end scene so we can get the project done in time.
So far I have animated the package opening with the butterfly's and bubbles coming out of the box in the second scene. The end scene I animated the walls falling down plus animated the bubbles and butters moving around the meadow scene. I am now going to help Chris by animating his character in the end scene so we can get the project done in time.
Friday, 23 May 2008
Week 7
For the past few weeks I have been texture and re-texture my hotel room and meadow. It has happened a few times so I have been putting all the textures into one folder so it was easier to re-do. I haven't found the project hard I have had loads of fun doing my environments, it was great for me to build something new such as a bathroom and a meadow. For the bathroom I tried out so many different ways to improve the front part of the glass, but when Chris but the shine on the render, it made the bathroom reflex, which gave a nice reflexion on the shower glass door, which make the door look more realistic, therefore I will be leaving the door the way it is. I have also been doing the time tables and have kept to schedule with most of our work, we are running behind on the sound, renders and editing the final thing, so we are gonna be staying behind until it is finished.
I have now finished both environments and the animated wall falling down I am now taking over the bubbles and butterfly's flying around the scene. Also building the lush package.
I started to animate the wall breaking down, it was really hard because I wanted to do some animation in our project but I am now doing more animation than I thought I would, which is good because I get to learn more.
The wall its self, I begun with blend shaping the wall to crumble but it didn't look very affective, then I tried to animate and move the vertex, but it was taking a long time to do one section. So I then asked a few class mates on there opinion, and they suggested that I but joints into the wall and animate the joints. It took me a while to do but I manged to animate the wall falling down with the joints and it worked really well.
For our time tables I have to add four new things which are blend shapes, butterfly animation, the package building also voice over.
I have now finished both environments and the animated wall falling down I am now taking over the bubbles and butterfly's flying around the scene. Also building the lush package.
I started to animate the wall breaking down, it was really hard because I wanted to do some animation in our project but I am now doing more animation than I thought I would, which is good because I get to learn more.
The wall its self, I begun with blend shaping the wall to crumble but it didn't look very affective, then I tried to animate and move the vertex, but it was taking a long time to do one section. So I then asked a few class mates on there opinion, and they suggested that I but joints into the wall and animate the joints. It took me a while to do but I manged to animate the wall falling down with the joints and it worked really well.
For our time tables I have to add four new things which are blend shapes, butterfly animation, the package building also voice over.
Tuesday, 13 May 2008
Week 6-Lighting/Environment
I went away for the weekend down in Lewis where I saw some lovely view of landscapes and Meadows. I was unable to stop but I took the picture from my car of some environments that inspired me to design by environment the same way.
Today I have continued with the environment project. For Lush I have to now design and build a meadow for the ending of our advert. When doing this I had loads of difficulty because I have only become better at lighting and I wanted to have my light shine two different colours to get the happy/sun-shine atmosphere. But the hard part was the trees. I used an image I found on Google and put it though Photo-Shop where I had to re shape, add, clone and make a new texture backing so that the Trees were cut out from the original image and built into my scene. I had a class mate help me to show how I can cut out objects and transfer them into single images into Maya8. It makes the meadow environment look much better and give it a depth and 3D look, which is good since I didn't have to build trees in Maya8 and have to texture them. It took all day to light up the scene to get the environment a warmth spring look that will go well with the project.
Today I have continued with the environment project. For Lush I have to now design and build a meadow for the ending of our advert. When doing this I had loads of difficulty because I have only become better at lighting and I wanted to have my light shine two different colours to get the happy/sun-shine atmosphere. But the hard part was the trees. I used an image I found on Google and put it though Photo-Shop where I had to re shape, add, clone and make a new texture backing so that the Trees were cut out from the original image and built into my scene. I had a class mate help me to show how I can cut out objects and transfer them into single images into Maya8. It makes the meadow environment look much better and give it a depth and 3D look, which is good since I didn't have to build trees in Maya8 and have to texture them. It took all day to light up the scene to get the environment a warmth spring look that will go well with the project.
Monday, 12 May 2008
Week 6-Lighting
For my Hotel model I have learnt more about using lighting from Chris, I have learnt how to make objects have a shine to them plus assigning different materials to an object to give the shower a frost look on the shower door. Also by using render mental ray, I was able to have the whole room reflex making the bathroom look more real. I have used all different types of light starting from spot, area, volume, ambient and directional light, I was able to test all my texture with the lights and by doing this I could see where I was going wrong and had to change the value of the bump mapping and the Blinn texture to Lambert, because the shin of the mental ray, the Blinn texture was reflecting of every object and I found it hard to tone it down with the lights and I went trough the type list and kept rendering the clip to find the texture that suited the room.
Friday, 9 May 2008
Time Management
I have begun to do a timetable using a new program I am using. this will hopefully help me and Chris to become more organized and find out what has to be done and what has been finished.
for the next few weeks I'm doing a quick time table on my blog because I can get easy access to the blog instead of my time table.
Week 5-
Thursday: Finish textures
Friday: Do cover Letter, CV and PPD, Add to blog.
Week 6-
Monday:Chris starts animation, I do the next environment
Tuesday:Lecture with Jared/Texture and finish Modelling Environment
Wed: Finish of everything to do with environments
Thursday:Start animating and being forward ideas on animating the environment
Friday:Dan Dali Lecture, Doing Dan's Disc, plus do more work for him.
Week 7-
Monday: Carry on animating environment/finish.
Tuesday:Do Dan Dali Disc, plus add work
Wed:Do Dan Dali Disc and work
Thursday:have both environments finished and animated butterfly's.
Friday:animate butterfly's.
I will leave the time table like this and not add the other two weeks so that if anything goes wrong or if I go above schedule, then I can add that to my new time table program.
Fed-Back:
Spoke to Jared yesterday and he had told me to carry on with my work and just get it finished and not to worry about pacing it because I was worried about Chris. He also said my blog can be really good if I keep doing it with connecting my ideas with others either from other people or the Internet.
Friday 09/05/08-
Today I am going to be doing my cover letter, CV and Start my PPD, the reason I can't finish it is because I need to get my fed-back so I know what I need to improve on.
for the next few weeks I'm doing a quick time table on my blog because I can get easy access to the blog instead of my time table.
Week 5-
Thursday: Finish textures
Friday: Do cover Letter, CV and PPD, Add to blog.
Week 6-
Monday:Chris starts animation, I do the next environment
Tuesday:Lecture with Jared/Texture and finish Modelling Environment
Wed: Finish of everything to do with environments
Thursday:Start animating and being forward ideas on animating the environment
Friday:Dan Dali Lecture, Doing Dan's Disc, plus do more work for him.
Week 7-
Monday: Carry on animating environment/finish.
Tuesday:Do Dan Dali Disc, plus add work
Wed:Do Dan Dali Disc and work
Thursday:have both environments finished and animated butterfly's.
Friday:animate butterfly's.
I will leave the time table like this and not add the other two weeks so that if anything goes wrong or if I go above schedule, then I can add that to my new time table program.
Fed-Back:
Spoke to Jared yesterday and he had told me to carry on with my work and just get it finished and not to worry about pacing it because I was worried about Chris. He also said my blog can be really good if I keep doing it with connecting my ideas with others either from other people or the Internet.
Friday 09/05/08-
Today I am going to be doing my cover letter, CV and Start my PPD, the reason I can't finish it is because I need to get my fed-back so I know what I need to improve on.
Thursday, 8 May 2008
Week 5-Texturing
Today I finished of my textured room so that Chris can begin animating in the hotel room. I found that texture the sink was very difficult because I had to texture the different angles and make the sink shinny so it looks more real/natural. I got most of my images from Google web-site on there texture images. I also got loads of information to connect to my work by looking at images from Google also, looking at bathroom from the Shelden Park Hotel and Queens Hotel also including three Hotel from the Las Vegas Strip, since I loved the hotels and some of my friends have just come back from there and showed me pictures of there room.
Tuesday, 6 May 2008
Week 4-5-Texturing
I started to texture the hotel room, I have managed to do the room and have begun to do the furniture. I hope to finish the texture for this week so when Chris does his character he can begin animating while I do the other environment were I will be then animating the walls falling and help Chris with animating the butterfly's. At the moment I am worried that we haven't done enough work for this week, Jared has made us learn how to do a proper time-table so that we can see what we have and haven't done and hope to bring some organization. for now we are working hard for all projects and hopefully get more results next week from our group work.
Wednesday, 23 April 2008
Week 3 -The Hotel Room
Playblast Of The Room:
Today I have been working on the bathroom, I started looking at where I can place the sink, shower and toilet. This is the first time I have modeled something like this and I have enjoyed to model something new. I found the taps was the hardest thing to model because they have so much designs and bends in the taps I had to work from an image on Google. I think that The bathroom looks really good and I'm happy to keep it and work on certain models a bit more. After Chris has seen the model via my blog, I can then see what he likes what He thinks needs work and what we can keep.
Toilet:
Sink:
Clip of the bathroom:
Tuesday, 22 April 2008
Week 3-Film Blast (block out)
After I looked at the previous block out of the room I decided to do another block out but this time, I will work into the objects once I'm happy where there placed. I worked on this for a day and Chris done a quick play blast for our presentation for lush. I am now going to consecrate on the bathroom because its the main room where the advert is taking place.
Friday, 18 April 2008
Week 2-Storyboards/Funisher ideas
My storyboards are my idea of what I thought would be happening in the scene. Chris has also done his own view on what happens in this scene with his storyboards.
Chris came up with the story of having the bellboy go in to the hotel room and put the pages into the bedroom, The wealthy women looks in the room finds it messy and storms off into the bath room, where she shes the package. The butterfly's open up the gift and then your presented with the bath products from lush. Then the butterfly's and bubbles fill the room, making it smell fresh and the soap tides up the hotel room. The wealthy women then looks around the corner to see the room changing.
Chris came up with the story of having the bellboy go in to the hotel room and put the pages into the bedroom, The wealthy women looks in the room finds it messy and storms off into the bath room, where she shes the package. The butterfly's open up the gift and then your presented with the bath products from lush. Then the butterfly's and bubbles fill the room, making it smell fresh and the soap tides up the hotel room. The wealthy women then looks around the corner to see the room changing.
After we spoke about we begun our ideas, but after talking to Dan Dali our other tutor, he then had said that lush is to clean your body and not a household project so maybe having the wealthy women pick up the soap and smell the product. Then she hears the ocean/ snap shot of a visual ocean scene. So that's why I have done another part of a storyboard so it can have a different ending, if the other ending doesn't fit in with the product.
Since I will be doing the hotel room modelling and texture I have been looking at the main things that I will be working on since the audience will be viewing these on screen the most.
Since I will be doing the hotel room modelling and texture I have been looking at the main things that I will be working on since the audience will be viewing these on screen the most.
- I firstly thought of having a corner round bath because when I spoke to the 3D production group, they had said they wanted the room simple, modern but also luxury.
- The bed idea was to be plain and modern, I really wanted to have a four poster because to me that spells out rich so I have combined the two ideas and come up with iron bars/boards instead of using a four poster bed. I think the decorative designs on the iron bars makes the bed look rich and modern. Because the bed is one of the most important thing in a hotel room, everything flex's on the bed, so the bed has to look rich and modern by using the cross between bed boards, design with decorations.
- When I was thinking of modeling a toilet I really needed to draw out loads of angles of the toilet because I thought its seems easy to build a toilet in Maya8, but then when I begun to draw out the images I realised that there is loads of equipment surrounding a toilet that I didn't account for.
- They 3D product designs had given be an image on what they wanted the sink to look like, it was very plain so I thought of drawing my own sink because its very simple and also the square base makes it easier to have the present on the side.
Subscribe to:
Posts (Atom)